nNewton
real-time rigid body physics engine (WIP)
C++physicsOpenGLImGui
VIEW SOURCE ↗nNewton (WIP)
Build Status WIP
⚠ Work in Progress
This project is a work in progress. GitHub Repository
About
nNewton is a lightweight real-time physics library written in modern C++. It is designed to provide a lightweight, Modern and efficient physics simulation backend for games, simulations, and interactive applications.
nNewton is implemented as a C++ library. The engine itself does not depend on any rendering system. Visualization and debugging tools are implemented in a separate SandBox application.
A separate SandBox application, built on top of the library provides an interactive testbed with an ECS-like entity system, debug rendering, and scene controls.



Started December 2025. Ongoing.