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nNewton

real-time rigid body physics engine (WIP)

C++physicsOpenGLImGui
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nNewton (WIP)

Build Status WIP

⚠ Work in Progress
This project is a work in progress. GitHub Repository

About

nNewton is a lightweight real-time physics library written in modern C++. It is designed to provide a lightweight, Modern and efficient physics simulation backend for games, simulations, and interactive applications.

nNewton is implemented as a C++ library. The engine itself does not depend on any rendering system. Visualization and debugging tools are implemented in a separate SandBox application.

A separate SandBox application, built on top of the library provides an interactive testbed with an ECS-like entity system, debug rendering, and scene controls.


Started December 2025. Ongoing.